Another great piece Paul... When you are thinking pans, what kind of thought processes do you go through? Is there any special considerations you have to make? Is it mainly thinking of a good composition for the beginning and end of the pan and filling the middle?
Love the way those mushroom towers draw the viewer right into the city...perfecto!
Hi dik, thanks a lot. I'm no expert on pans, and there's a few problems I see on this one that I'd fix, but...it's a large subject but here's a few off the cuff remarks: It's all about the storytelling:and that means, don't bore the viewer. Don't repeat yourself. A pan must be planned for motion, it's not a still thing. You have the end held positions as you noted, which must be well composed, and you have transitions in between. Each has its own requirements. A pan must have a purpose, help tell the story in some way, or it's pointless movement. It might introduce/reveal new elements or information, create a mood or flesh out a setting, and so on. Sometimes a pan is more about the characters within it, sometimes it's the background that carries the story.
In this example, as the notes indicate, the pan had to explain certain things in a sequence which were key to the story to be told. It's as if the viewer should think (1) "oh, it's a jungle! then (2) "no, it's a zoo because there are those pens/buildings, with strange intriguing towers!" (3)" the zoo is in or near Gotham City!"
If you arranged the elements differently, they might tell a different story , or simply be confusing...it's all about arrangement and design, not necessarily about fancy drawing alone.
I love being a channel for creativity and since roughly 1979 I've been creating comics covers and pages, graphic novels, animation background designs, illustrations, and more.
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ARGH!!! BG artist talent... boggling...mind!
Another great piece Paul... When you are thinking pans, what kind of thought processes do you go through? Is there any special considerations you have to make? Is it mainly thinking of a good composition for the beginning and end of the pan and filling the middle?
Love the way those mushroom towers draw the viewer right into the city...perfecto!
Hi dik, thanks a lot. I'm no expert on pans, and there's a few problems I see on this one that I'd fix, but...it's a large subject but here's a few off the cuff remarks: It's all about the storytelling:and that means, don't bore the viewer. Don't repeat yourself. A pan must be planned for motion, it's not a still thing. You have the end held positions as you noted, which must be well composed, and you have transitions in between. Each has its own requirements. A pan must have a purpose, help tell the story in some way, or it's pointless movement. It might introduce/reveal new elements or information, create a mood or flesh out a setting, and so on. Sometimes a pan is more about the characters within it, sometimes it's the background that carries the story.
In this example, as the notes indicate, the pan had to explain certain things in a sequence which were key to the story to be told. It's as if the viewer should think (1) "oh, it's a jungle! then (2) "no, it's a zoo because there are those pens/buildings, with strange intriguing towers!" (3)" the zoo is in or near Gotham City!"
If you arranged the elements differently, they might tell a different story , or simply be confusing...it's all about arrangement and design, not necessarily about fancy drawing alone.
At least that's what I tell myself!
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